Genesis Torpedos--
These torpedos appeared originally in the original series (or pilot series) of Star Trek. Genesis Topedos when they hit a intersteller object without life they trigger a genesis reaction making a class M planet.
The only risks are that this torpedo must be carefully launched. If hits life that life is obliterated.
Requirements
--Ship Level 100
--Torpedo bay level 50
--Permission to launch from an admiral before a simulation takes place
Build Costs
--100,000 build points
--2 simulations to build
Upgrade Costs
--10,000 build points to upgrade one level
Level Definitions
Level 1-Level 10--If you launch the torpedo then half of your systems will be destroyed and you will have to pay your expierience to go to the StarDock.
Level 11- 20--If you launch the torpedo then it will have a 20% of suceeding. If it succeeds then your simulation experience is doubled. This is only offered in this range. If it fails then half of your systems will be destroyed and you will have to pay your expierience to go to the StarDock.
Level 21-50--If you launch the torpedo it has a 45% of succeding. If it fails then half of your systems will be destroyed and you will have to pay your expierience to go to the StarDock.
Level 51-80--If you launch the torpedo it has a 75% chance of suceeding. If it fails half of your systems will be destroyed and you will have to pay your expierience to go to the StarDock.
Level 81-99--If you launch the torpedo it has a 90% chance of suceeding. If it fails half of your systems will be destroyed and you will have to pay your expierience to go to the StarDock.
Level 100- If you launch this torpedo it has a 100% chance of suceeding.
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Photon Torpodos--
These torpedos are the least strong of the torpedos. They have appeared in all of the Star Trek episodes. They take a while to reload but are very helpful for destoying small interplanetary objects such as asteroids or comets.
Requirements
These torpedos come with your ship
Build Costs
--1,000 build points for a full re-stock
Upgrade Costs
--20 build points to upgrade one level
Level Definitions
Level 1-Level 10--If you launch the torpedo you have a 10% of loseing a torpedo bay.
Level 11- 20--If you launch the torpedo you have a 10% of loseing a torpedo bay.
Level 21-50--If you launch the torpedo you have a 5% of loseing a torpedo bay.
Level 51-80--If you launch the torpedo you have a 3% of loseing a torpedo bay.
Level 81-99--If you launch the torpedo you have a 1% of loseing a torpedo bay.
Level 100- If you launch the torpedo you have a 0% of loseing a torpedo bay.
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Supernova Torpedo-
The supernova torpedo was established by the CENG of the Uss Conquistador in the year 2065. They are EMP torpedos that are meant to disable enemy shilds while permanately disabling all of their subsystems. This torpedo has a very low sucess rate and if it fails, your ship will be destroyed.
Requirements
--You must have a level 25 ship
--You must have level 25 photon torpedos
--You must have quantam torpedos
Build Costs
--10,000 build points for an entire stock of 50
--2 simms to build
Upgrade Costs
--50 build points to upgrade one level
Level Definitions
Level 1-Level 99--If you launch the torpedo your ship will be destroyed
Level 100- If you launch the torpedo it will suceed
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Quantam Torpedos--
These torpedos were first shown on Star Trek: Bridge Commander. They are much more efficiant and can travel at faster speeds, recharge faster, and do a whole lot more damage
Requirements
These torpedos come with your ship
Build Costs
--1,000 build points for a full re-stock
Upgrade Costs
--20 build points to upgrade one level
Level Definitions
Level 1-Level 10--If you launch the torpedo you have a 10% of loseing a torpedo bay.
Level 11- 20--If you launch the torpedo you have a 10% of loseing a torpedo bay.
Level 21-50--If you launch the torpedo you have a 5% of loseing a torpedo bay.
Level 51-80--If you launch the torpedo you have a 3% of loseing a torpedo bay.
Level 81-99--If you launch the torpedo you have a 1% of loseing a torpedo bay.
Level 100- If you launch the torpedo you have a 0% of loseing a torpedo bay.